Bruno Sargeant is a Virtual Production Producer for Halon Entertainment and a founding member of the Virtual Production Committee. He started working in the field of Virtual Production in 2009 while at Autodesk, leading a technology partnership with Lightstorm Entertainment and Weta Digital. He has subsequently worked on a number of film and games productions including one of the most challenging virtual production feature films to date, Warcraft. His experience encompasses virtual production in the broader context, from story development, Previs and performance capture, through to on set visualization, Postvis and VFX.
Virtual Production Producer, Halon Entertainment