Currently Character/Cinematics Tech Art Lead at Bungie, working on realtime cinematics and characters for Destiny.

11 years as a Character Lead with Pixar; implemented workflow, pipeline, and technical solutions for master rigging and character simulation; co-designed and implemented Pixar's next-gen simulation pipeline; rig and master rigged a number of characters, including Mater in Cars and Kevin in Up.
VES award for Outstanding Character Animation in a Feature Animated Film (for Mater in Cars).
Inventor or co-inventor on 4 character-related patents; presentations at SIGGRAPH and GDC.
IMDB profile:

Character/Cinematics Tech Art Lead
United States