Global Media & Entertainment Strategy and Marketing
Rick Champagne heads up Global Media & Entertainment Industry Strategy and Marketing for NVIDIA. In this role, Rick works closely with customers and industry partners in the Film, TV, Broadcast, Games and Advertising industries to guide and promote the adoption of advanced technologies to solve the world's most complex creative challenges. With a long history of managing products such as the Autodesk 3ds Max and Maya Entertainment Creation Suites, Softimage, Mudbox, and Painter, Rick has been in the service of Artists and Technologists working in Animation, VFX, Virtual Production, VR/AR/XR, Post-Production, and Design & Illustration for over two decades. Rick holds a Master’s in Business Administration and spends much of his personal time in his technological and creative pursuits.