Image and Color Supervisor
Marvel Studios / Walt Disney Studios
US

<p>For all of my personal work hisory and curent reel, please see my personal website: www.michael-harbour.com</p>

Michael Harbour

I am a VFX / Image & Color Supervisor based in Los Angeles, CA. I have over 25 years professional experience in the visual effects and film & television industry with extensive experience in visual effects supervision & pipeline development (management & supervision as well as application testing & development) Additionally, I have experience in both feature-film development, production, and post-production.

Currently I am employed by Marvel Studios as an Image & Color Supervisor working under Michael Maloney, Sr. Manager of Image, Color & Lab for Disney/Marvel. Day to day duties include helping to build out full image & color pipelines for studio shows, working with productions & dailies facilities to troubleshoot issues, and working with the Production Technology Development team to plan and test applications for the overall studio image and color pipeline. In addition I am acting manager & VFX Supervisor for the VFX Lab, a subset of the Motion Picture Lab offering ‘as needed’ access to a visual effects service available to all Marvel productions, including their in-house Marketing & Finishing teams.

In my visual effect career, I was a founding member of Mammal Studios and a vfx/dfx supervisor there for its initial 7 years, assisting in the build-out of the studio’s technical pipeline, as well its business development pipeline, helping to establish relationships with Marvel Studios, Netflix, (the former) 20th Century Fox, and Sony Pictures among others.

I have also worked in visual effects as supervisor, artist & technician for many industry-leading houses, past and present, including Digital Domain, Double Negative, Method Studios, Pixomondo, Rhythm & Hues, Cinesite, Sony Pictures Imageworks, Dreamquest Images.

I have extensive experience in film & television development, production & post production. After graduating USC, I began my career as an Intern at Silver Pictures (development), then as a vault technician at The Post Group & was one of the founding members of the independent production company, Three-Headed-Monster, under representation with Endeavor Talent Agency. While at THM I wrote & produced various short, feature & documentary films, some of which were screened at the SXSW & Sundance film festivals, and distributed on PBS Independent Lens.

For a full list of my experience, credits, applications experience and my vfx demo reel please go to my website: www.michael-harbour.com.

Work Experience

VFX / Image & Color SupervisorVFX / Image & Color Supervisor Disney / Marvel Studios Jul 2020 - Present · 1 yr 10 mos Los Angeles Metropolitan AreaLos Angeles Metropolitan Area Currently I am employed by Marvel Studios as a VFX / Image & Color Supervisor working under Michael Maloney, Sr. Manager of Image, Color & Lab for Disney/Marvel. Day to day duties include helping to build out full image & color pipelines for studio shows, working with productions & dailies facilities to troubleshoot issues, and working with the Production Technology Development team to plan and test applications for the overall studio image and color pipeline. In addition I am acting manager & VFX Supervisor for the VFX Lab, a subset of the Motion Picture Lab offering ‘as needed’ access to a visual effects service available to all Marvel productions, including their in-house Marketing & Finishing teams.Currently I am employed by Marvel Studios as a VFX / Image & Color Supervisor working under Michael Maloney, Sr. Manager of Image, Color & Lab for Disney/Marvel. Day to day duties include helping to build out full image & color pipelines for studio shows, working with productions & dailies facilities to troubleshoot issues, and working with the Production Technology Development team to plan and test applications for the overall studio image and color pipeline. In addition I am acting manager & VFX Supervisor for the VFX Lab, a subset of the Motion Picture Lab offering ‘as needed’ access to a visual effects service available to all Marvel productions, including their in-house Marketing & Finishing teams. Mammal Studios Partner / Visual Effects SupervisorPartner / Visual Effects Supervisor Jul 2013 - May 2020 · 7 yrs 1 moJul 2013 - Jul 2020 · 7 yrs 1 mo Hollywood, CAHollywood, CA As one of the founding members I worked with my partners to build the studio from the ground up. Duties include: company organization (legal, financial, etc.); client outreach; the build-out of both the physical studio and its digital pipeline; visual effects supervision. Marvel : 'Black Widow' (vfx supervisor, mammal studios), 'Black Panther' (vfx supervisor, mammal studios) Paramount Pictures : 'Terminator: Dark Fate' (vfx supervisor, mammal studios) Sony Pictures : 'Equalizer 2' (vfx supervisor, mammal studios) , 'Concussion'​ (dfx supervisor), 'The Fifth Wave'​ (dfx supervisor) , 'Fury' (dfx supervisor) WB (features) : 'Suicide Squad' (dfx supervisor) Fox (features) : 'Free Guy', 'Bad Times at the El Royale' (vfx supervisor, mammal studios) STX (features) : 'Hardcore Henry' (dfx supervisor) FX (television): 'Legion, Season 3' (vfx supervisor, mammal studios) Disney XD (television) : 'Mighty Med' (dfx supervisor) Crackle : 'StartUp Seasons 1&2' (dfx supervisor), 'Mad Families' (feature) (dfx supervisor) Commercials : 'Call of Duty : Infinite Warfare (dfx supervisor)', Redtail Media 'Brewdog's IPA (dfx supervisor) Music Videos : "Supermodel", Sza (dfx supervisor); "Rapgod', Eminem (nominated for best VFX at the MTV Music Video Awards) (dfx supervisor); 'Acquainted' (unreleased), The Weeknd (dfx supervisor). For a breakdown of my work at Mammal, please refer to my supervisor reel on my website: www.michael-harbour.comAs one of the founding members I worked with my partners to build the studio from the ground up. Duties include: company organization (legal, financial, etc.); client outreach; the build-out of both the physical studio and its digital pipeline; visual effects supervision. Marvel : 'Black Widow' (vfx supervisor, mammal studios), 'Black Panther' (vfx supervisor, mammal studios) Paramount Pictures : 'Terminator: Dark Fate' (vfx supervisor, mammal studios) Sony Pictures : 'Equalizer 2' (vfx supervisor, mammal studios) , 'Concussion'​ (dfx supervisor), 'The Fifth Wave'​ (dfx supervisor) , 'Fury' (dfx supervisor) WB (features) : 'Suicide Squad' (dfx supervisor) Fox (features) : 'Free Guy', 'Bad Times at the El Royale' (vfx supervisor, mammal studios) STX (features) : 'Hardcore Henry' (dfx supervisor) FX (television): 'Legion, Season 3' (vfx supervisor, mammal studios) Disney XD (television) : 'Mighty Med' (dfx supervisor) Crackle : 'StartUp Seasons 1&2' (dfx supervisor), 'Mad Families' (feature) (dfx supervisor) Commercials : 'Call of Duty : Infinite Warfare (dfx supervisor)', Redtail Media 'Brewdog's IPA (dfx supervisor) Music Videos : "Supermodel", Sza (dfx supervisor); "Rapgod', Eminem (nominated for best VFX at the MTV Music Video Awards) (dfx supervisor); 'Acquainted' (unreleased), The Weeknd (dfx supervisor). For a breakdown of my work at Mammal, please refer to my supervisor reel on my website: www.michael-harbour.com Mammal Studios HollywoodMammal Studios Hollywood www.mammalstudios.comwww.mammalstudios.com Mammal Studios WebsiteMammal Studios Website Check here to view our latest work, see what's coming up and check for job postings.Check here to view our latest work, see what's coming up and check for job postings. Digital Domain logo Lead compositor; interim compositing supervisor (native stereo); senior compositorLead compositor; interim compositing supervisor (native stereo); senior compositor Digital DomainDigital Domain Jun 2011 - Feb 2014 · 2 yrs 9 mosJun 2011 - Feb 2014 · 2 yrs 9 mos Venice, CA, Playa Del Rey, CA, Vancouver, CanadaVenice, CA, Playa Del Rey, CA, Vancouver, Canada I returned to Digital Domain to work in the position of senior compositor on "47 Ronin" and was immediately into the position of compositor, then lead compositor, then interim compositing supervisor (taking over for Kevin Lingenfelser in Vancouver, then Michael Melchiorre in Venice) on the native-stereo production "Jack the Giant Slayer" (2013) for approximately 4 1/2 months. I worked under both Swen Gillberg and Lou Pecora as VFX Supervisors for the project. Following this, I served as Lead Compositor under Compositing Supervisor Michael Melchiorre and VFX Supervisor Erik Nash on "Iron Man 3" (2013) before moving over to the commercial division where I worked as a compositor on both the E3 teaser for the upcoming 'Mad Max' under the direction of Aladino Debert (where I was one of the four nominees for the 2013 VES 'Best Virtual Cinematography' award), and the game cinematic for the upcoming 'Batman Arkham Assylum' game. Most recently I have worked there in commercials on Nissan "Commute" and as a senior compositor on the Disney feature 'Maleficent'.I returned to Digital Domain to work in the position of senior compositor on "47 Ronin" and was immediately into the position of compositor, then lead compositor, then interim compositing supervisor (taking over for Kevin Lingenfelser in Vancouver, then Michael Melchiorre in Venice) on the native-stereo production "Jack the Giant Slayer" (2013) for approximately 4 1/2 months. I worked under both Swen Gillberg and Lou Pecora as VFX Supervisors for the project. Following this, I served as Lead Compositor under Compositing Supervisor Michael Melchiorre and VFX Supervisor Erik Nash on "Iron Man 3" (2013) before moving over to the commercial division where I worked as a compositor on both the E3 teaser for the upcoming 'Mad Max' under the direction of Aladino Debert (where I was one of the four nominees for the 2013 VES 'Best Virtual Cinematography' award), and the game cinematic for the upcoming 'Batman Arkham Assylum' game. Most recently I have worked there in commercials on Nissan "Commute" and as a senior compositor on the Disney feature 'Maleficent'. PIXOMONDO logo CompositorCompositor PixomondoPixomondo Oct 2013 - Nov 2013 · 2 mosOct 2013 - Nov 2013 · 2 mos Santa MonicaSanta Monica I worked as a freelance compositor on a Wanda (Beijing) special-venue project (4k, native stereo), initially proposed for the Chinese domestic market.I worked as a freelance compositor on a Wanda (Beijing) special-venue project (4k, native stereo), initially proposed for the Chinese domestic market. DNEG logo CompositorCompositor Double NegativeDouble Negative Sep 2013 - Oct 2013 · 2 mosSep 2013 - Oct 2013 · 2 mos London, United KingdomLondon, United Kingdom I was brought in to the London office to help with the final push on 'Thor: The Dark World' under VFX Supervisor Pete Bebb, and sequence supervisor Scott Pritchard.I was brought in to the London office to help with the final push on 'Thor: The Dark World' under VFX Supervisor Pete Bebb, and sequence supervisor Scott Pritchard. Method Studios logo Head of 2d, Compositing Supervisor, Lead CompsoitorHead of 2d, Compositing Supervisor, Lead Compsoitor Method StudiosMethod Studios Apr 2011 - May 2012 · 1 yr 2 mosApr 2011 - May 2012 · 1 yr 2 mos Santa MonicaSanta Monica Compositing Supervisor for 'The Odd Life of Timothy Green', 'Abe Lincoln: Vampire Hunter' and lead compositor on 'Argo'. Duties include: establishing and developing the shows compositing pipeline; developing custom tools; working with production in devising bids for the work requested; structuring the breakdown of tasks for the 2d aspects of the show; management of artists, leadership in terms of developing the look as described by the visual effects supervisor; facilitating the development of any tools (via the software department and/or through Nuke and Python itself), management and creation of deliverables to the client (such as production editorial quicktimes, final images, breakdown of elements for passing on to 3rd party vendors such as other vfx houses and stereo conversion facilities,etc.). Evaluation of artists under my management to be passed on to human resources. Following Deluxe's (the owner of CIS VFX Group) purchased Ascent Media (owner of Method) in the winter of 2010 and now operate world-wide under the Method Studios banner I shared the Head of the 2d department duties with Jeff Allen. Duties included: managing the day to day operations of the 2d department; migration out of CIS Hollywood's previous infrastructure and into Method's existing pipeline; working with our software and engineering departments to mange the growth and movement of our department into a new building, tweaking and/or developing new tools for specific shows and the facility, testing and developing new compositing or compositing-related technology (3rd party or proprietary) in conjunction with vendors and/or internally for our 2d pipeline; working with production to bid our future projects; artist recruitment; artist supervision; and, sometimes, just sitting down with Nuke and doing some plain old compositing....Compositing Supervisor for 'The Odd Life of Timothy Green', 'Abe Lincoln: Vampire Hunter' and lead compositor on 'Argo'. Duties include: establishing and developing the shows compositing pipeline; developing custom tools; working with production in devising bids for the work requested; structuring the breakdown of tasks for the 2d aspects of the show; management of artists, leadership in terms of developing the look as described by the visual effects supervisor; facilitating the development of any tools (via the software department and/or through Nuke and Python itself), management and creation of deliverables to the client (such as production editorial quicktimes, final images, breakdown of elements for passing on to 3rd party vendors such as other vfx houses and stereo conversion facilities,etc.). Evaluation of artists under my management to be passed on to human resources. Following Deluxe's (the owner of CIS VFX Group) purchased Ascent Media (owner of Method) in the winter of 2010 and now operate world-wide under the Method Studios banner I shared the Head of the 2d department duties with Jeff Allen. Duties included: managing the day to day operations of the 2d department; migration out of CIS Hollywood's previous infrastructure and into Method's existing pipeline; working with our software and engineering departments to mange the growth and movement of our department into a new building, tweaking and/or developing new tools for specific shows and the facility, testing and developing new compositing or compositing-related technology (3rd party or proprietary) in conjunction with vendors and/or internally for our 2d pipeline; working with production to bid our future projects; artist recruitment; artist supervision; and, sometimes, just sitting down with Nuke and doing some plain old compositing.... CIS Hollywood logo Head of 2d | Senior Compositing SupervisorHead of 2d | Senior Compositing Supervisor CIS HollywoodCIS Hollywood Feb 2010 - Apr 2011 · 1 yr 3 mosFeb 2010 - Apr 2011 · 1 yr 3 mos Greater Los Angeles AreaGreater Los Angeles Area *CIS Hollywood, a part of Deluxe, acquired Ascent Media (Method Studios) in the Winter of 2010 and has now merged into Method Studios where I now hold the same title (shared with Method's previous Head of their compositing department. While at CIS I oversaw the reshaping of the 2d department from an entirely Shake-based operation on the Mac OS platform to an entirely Nuke based operation on the Linux, CentOS platform. Duties included: Management of the development of the 2d pipeline; development of a 3d stereoscopic vfx compositing pipeline (with a lot of assistance from Method) and acting as stereoscopic compositing supervisor on "Pirates of the Caribbean 4: On Stranger Tides"; Artist recruitment, management, and training (I produced a 4 part, 8-hour 'introduction to Nuke-advanced concepts in Nuke') internal course to help re-train the 2d staff; I served as Comp Sup on "Red Dawn" and provided technical, artistic support and development on many other shows including "The Green Hornet" among others; re-development of the 2d element library; working with my partners at CIS Vancouver and Method as we worked to integrate Hollywood and Method and develop a more common pipeline between Los Angeles and Vancouver.*CIS Hollywood, a part of Deluxe, acquired Ascent Media (Method Studios) in the Winter of 2010 and has now merged into Method Studios where I now hold the same title (shared with Method's previous Head of their compositing department. While at CIS I oversaw the reshaping of the 2d department from an entirely Shake-based operation on the Mac OS platform to an entirely Nuke based operation on the Linux, CentOS platform. Duties included: Management of the development of the 2d pipeline; development of a 3d stereoscopic vfx compositing pipeline (with a lot of assistance from Method) and acting as stereoscopic compositing supervisor on "Pirates of the Caribbean 4: On Stranger Tides"; Artist recruitment, management, and training (I produced a 4 part, 8-hour 'introduction to Nuke-advanced concepts in Nuke') internal course to help re-train the 2d staff; I served as Comp Sup on "Red Dawn" and provided technical, artistic support and development on many other shows including "The Green Hornet" among others; re-development of the 2d element library; working with my partners at CIS Vancouver and Method as we worked to integrate Hollywood and Method and develop a more common pipeline between Los Angeles and Vancouver. Digital Domain logo CompositorCompositor Digital DomainDigital Domain Feb 2003 - Feb 2010 · 7 yrs 1 moFeb 2003 - Feb 2010 · 7 yrs 1 mo Greater Los Angeles AreaGreater Los Angeles Area I have worked (on and off) as a freelance Nuke compositor (and, once, as a Lead Compositor on "G.I. Joe") on the following projects: Percy Jackson & The Olympians: The Lightning Thief; "2012"; G.I. Joe: The Rise of Cobra; The Curious Case of Benjamin Buttons (winner, Academy Award - best visual effects); Speed Racer; Pirates of the Caribbean: At World's End; Flags of Our Fathers; My Super Ex-Girlfriend; Stealth; The Day After Tomorrow.I have worked (on and off) as a freelance Nuke compositor (and, once, as a Lead Compositor on "G.I. Joe") on the following projects: Percy Jackson & The Olympians: The Lightning Thief; "2012"; G.I. Joe: The Rise of Cobra; The Curious Case of Benjamin Buttons (winner, Academy Award - best visual effects); Speed Racer; Pirates of the Caribbean: At World's End; Flags of Our Fathers; My Super Ex-Girlfriend; Stealth; The Day After Tomorrow. Rhythm & Hues logo CompositorCompositor Rhythm & HuesRhythm & Hues Feb 2003 - Nov 2009 · 6 yrs 10 mosFeb 2003 - Nov 2009 · 6 yrs 10 mos Greater Los Angeles AreaGreater Los Angeles Area Served as a freelance compositor (on and off) using Icy on the following films: The Wolfman; The Golden Compass (winner, Academy Award - best visual effects); Garfield, 2004Served as a freelance compositor (on and off) using Icy on the following films: The Wolfman; The Golden Compass (winner, Academy Award - best visual effects); Garfield, 2004 Partner; Writer; ProducerPartner; Writer; Producer Three-Headed Monster, LLCThree-Headed Monster, LLC Nov 1996 - Jun 2008 · 11 yrs 8 mosNov 1996 - Jun 2008 · 11 yrs 8 mos Greater Los Angeles AreaGreater Los Angeles Area I was one of three partners in the Los Angeles based film/television production company "Three-Headed Monster, LLC". My duties in the company included Writing, Producing and general business affairs. My partners and I were represented by Adam Levine and Bryan Besser at Endeavor Talent Agency as well as Brad Mendelsohn at Industry Entertainment. Productions included: "Red, White, Black & Blue" (2008 TV documentary), PBS Home Video -- Producer "Broadcast 23" (2005 short-film), Fox Searchlab -- Writer, Producer (screened at the 2005 Sundance Film Festival) "Tom Hits His Head" (2003 short-film), Seven Guns Entertainment, LLC -- Producer (screened on PBS, HBO and released through Vanguard Home Entertainment) "Shafted!" (1999 feature-film), Vanguard Cinema -- Writer, Producer, Additional Editor This company has since dissolved.I was one of three partners in the Los Angeles based film/television production company "Three-Headed Monster, LLC". My duties in the company included Writing, Producing and general business affairs. My partners and I were represented by Adam Levine and Bryan Besser at Endeavor Talent Agency as well as Brad Mendelsohn at Industry Entertainment. Productions included: "Red, White, Black & Blue" (2008 TV documentary), PBS Home Video -- Producer "Broadcast 23" (2005 short-film), Fox Searchlab -- Writer, Producer (screened at the 2005 Sundance Film Festival) "Tom Hits His Head" (2003 short-film), Seven Guns Entertainment, LLC -- Producer (screened on PBS, HBO and released through Vanguard Home Entertainment) "Shafted!" (1999 feature-film), Vanguard Cinema -- Writer, Producer, Additional Editor This company has since dissolved. Cinesite logo CompositorCompositor CinesiteCinesite Jul 2001 - Jan 2003 · 1 yr 7 mosJul 2001 - Jan 2003 · 1 yr 7 mos Greater Los Angeles AreaGreater Los Angeles Area I was a staff compositor using both Kodak's Cineon and Nothing Real's Shake in the Los Angeles office (although I did work one show, "Die Another Day", at the London office. Feature-film credits include: X-Men United (X2); Die Another Day, 2002 (London); The Country Bears; Solaris (teaser trailer); Changing Lanes; The Time Machine; Ocean's 11; Spy Game, The One, Riding in Cars with Boys; Training Day (I also did a little 3d particle animation work on this show in Maya).I was a staff compositor using both Kodak's Cineon and Nothing Real's Shake in the Los Angeles office (although I did work one show, "Die Another Day", at the London office. Feature-film credits include: X-Men United (X2); Die Another Day, 2002 (London); The Country Bears; Solaris (teaser trailer); Changing Lanes; The Time Machine; Ocean's 11; Spy Game, The One, Riding in Cars with Boys; Training Day (I also did a little 3d particle animation work on this show in Maya). Encore VFX logo 3D Computer Graphics Supervisor3D Computer Graphics Supervisor Encore HollywoodEncore Hollywood Jun 1999 - Feb 2001 · 1 yr 9 mosJun 1999 - Feb 2001 · 1 yr 9 mos Greater Los Angeles AreaGreater Los Angeles Area I served at the Department Supervisor and in-house 3D Computer Graphics Supervisor for a small team of myself and four other 3D artist working on both film and television episodics. Projects included: X-Men (feature-film); Dude, Where's My Car? (feature-film); Geppetto (tv mow - served as on-set CG Supervisor for the "Blue Fairy" sequences as well); Roswell (tv - on-set supervision once), Ally McBeal (tv), And other miscellaneous television projects.I served at the Department Supervisor and in-house 3D Computer Graphics Supervisor for a small team of myself and four other 3D artist working on both film and television episodics. Projects included: X-Men (feature-film); Dude, Where's My Car? (feature-film); Geppetto (tv mow - served as on-set CG Supervisor for the "Blue Fairy" sequences as well); Roswell (tv - on-set supervision once), Ally McBeal (tv), And other miscellaneous television projects. Method Studios logo Lead Technical DirectorLead Technical Director R!OTR!OT Feb 1999 - Apr 1999 · 3 mosFeb 1999 - Apr 1999 · 3 mos Greater Los Angeles AreaGreater Los Angeles Area I was brought in for a one-off vfx team for a single episode of the X-Files ("Field Trip") to do R&D and deliver a few shots that needed to be done with Maya's dynamics package.I was brought in for a one-off vfx team for a single episode of the X-Files ("Field Trip") to do R&D and deliver a few shots that needed to be done with Maya's dynamics package. Animation World Network logo Technical Director / 3D modelerTechnical Director / 3D modeler SimEx Digital StudiosSimEx Digital Studios May 1998 - Dec 1998 · 8 mosMay 1998 - Dec 1998 · 8 mos Greater Los Angeles AreaGreater Los Angeles Area I was brought in to do 3D particle work and a little modeling (all done in Maya) for the ride-film, "Impact".I was brought in to do 3D particle work and a little modeling (all done in Maya) for the ride-film, "Impact". AllBusiness.com logo Computer Graphics Supervisor (development only)Computer Graphics Supervisor (development only) Sony DevelopmentSony Development Nov 1997 - Mar 1998 · 5 mosNov 1997 - Mar 1998 · 5 mos Greater Los Angeles AreaGreater Los Angeles Area I was brought in to help develop the vfx pipleline and hire artists for "The Beatles Yellow Submarine Ride" being built in Berlin. I helped choose the ultimate setup of Lightwave and Shake and was there through development for initial tests and the hiring of initial artists to work on the project.I was brought in to help develop the vfx pipleline and hire artists for "The Beatles Yellow Submarine Ride" being built in Berlin. I helped choose the ultimate setup of Lightwave and Shake and was there through development for initial tests and the hiring of initial artists to work on the project. Sony Pictures Imageworks logo 3D Digital Artist / Compositor3D Digital Artist / Compositor Sony Pictures ImageworksSony Pictures Imageworks Mar 1996 - Feb 1997 · 1 yrMar 1996 - Feb 1997 · 1 yr Greater Los Angeles AreaGreater Los Angeles Area I served as both a 3D Generalist and Compositor while working on the following feature projects: Starship Troopers (compositor [in Wavefront Composer] and I did some lighting in Alias PowerAnimator for one of the kick-back shots from Mass Illusion); Contact (Compositor using Wavefront Composer; Dynamics using Dynamation for one shot; 3D Beach Environment tile assembly using Prisms); Anaconda (On-set and In-house camera and environment modeling and match-move [with Rodney Iwashina], compositing [Wavefront Composer]); Dynatopia Test (3D terrain model and match move in Alias PowerAnimator).I served as both a 3D Generalist and Compositor while working on the following feature projects: Starship Troopers (compositor [in Wavefront Composer] and I did some lighting in Alias PowerAnimator for one of the kick-back shots from Mass Illusion); Contact (Compositor using Wavefront Composer; Dynamics using Dynamation for one shot; 3D Beach Environment tile assembly using Prisms); Anaconda (On-set and In-house camera and environment modeling and match-move [with Rodney Iwashina], compositing [Wavefront Composer]); Dynatopia Test (3D terrain model and match move in Alias PowerAnimator). IMDb.com logo 3D Digital Artist3D Digital Artist Dreamquest ImagesDreamquest Images Jan 1995 - Feb 1996 · 1 yr 2 mosJan 1995 - Feb 1996 · 1 yr 2 mos Greater Los Angeles AreaGreater Los Angeles Area I was a staff 3D digital artist (using Alias PowerAnimator) on the following projects: Primal Fear (feature-film -- 3D modeling, match-move, lighting); Goosebumps (CD-ROM game -- Forest Sequence Lead), Duck Dodgers in the 3rd Dimension (Stereoscopic Ride Film - Modeling, texturing, animation, lighting and compositing); Crimson Tide (feature-film -- lighting, cable animation).I was a staff 3D digital artist (using Alias PowerAnimator) on the following projects: Primal Fear (feature-film -- 3D modeling, match-move, lighting); Goosebumps (CD-ROM game -- Forest Sequence Lead), Duck Dodgers in the 3rd Dimension (Stereoscopic Ride Film - Modeling, texturing, animation, lighting and compositing); Crimson Tide (feature-film -- lighting, cable animation). The Post Group Production Suites logo 3D and 2D Digital Artist3D and 2D Digital Artist The Post GroupThe Post Group Jan 1994 - Jan 1995 · 1 yr 1 moJan 1994 - Jan 1995 · 1 yr 1 mo Greater Los Angeles AreaGreater Los Angeles Area I began my carrer at The Post Groups' small visual effects department called "The Digital Film Group" being run under Peter Moyer (prior to this I worked in the "Tape Vault" in the main facility, cross-training in this department). Projects included: Tank Girl (2D Matador artist); Escape From Witch Mountain (tv mow - 3D generalist); and Lord Of Illusions (feature-film -- 3D generalist).I began my carrer at The Post Groups' small visual effects department called "The Digital Film Group" being run under Peter Moyer (prior to this I worked in the "Tape Vault" in the main facility, cross-training in this department). Projects included: Tank Girl (2D Matador artist); Escape From Witch Mountain (tv mow - 3D generalist); and Lord Of Illusions (feature-film -- 3D generalist). MGM logo Office AssistantOffice Assistant MGMMGM 1993 - 1994 · 1 yr1993 - 1994 · 1 yr Greater Los Angeles AreaGreater Los Angeles Area I worked in the facilities office as a production assistant. Duties included making copies, running various items as necessary to the executives desks, etc.I worked in the facilities office as a production assistant. Duties included making copies, running various items as necessary to the executives desks, etc. Yelp logo AmbasadorAmbasador Chano'sChano's Mar 1987 - May 1993 · 6 yrs 3 mosMar 1987 - May 1993 · 6 yrs 3 mos Greater Los Angeles AreaGreater Los Angeles Area Anyone who knows me, also knows Chano's, home of the greatest Carnitas soft tacos in the Universe. I have converted over 100 individuals to this fact and will continue to proselytize this fact to the world.Anyone who knows me, also knows Chano's, home of the greatest Carnitas soft tacos in the Universe. I have converted over 100 individuals to this fact and will continue to proselytize this fact to the world. InternIntern Silver PicturesSilver Pictures 1991 - 1992 · 1 yr1991 - 1992 · 1 yr Greater Los Angeles AreaGreater Los Angeles Area I served as a production assistant for the Development Department, and answered directly to Creative Execs, Craig Perry, Dana Roth & Wayne Mogilefsky. Duties included general runner and administrative tasks with some exposure to doing story coverage for incoming scripts.

Skills & Titles

Nuke, Maya, Python,