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5.2.2017 12:00 am to 5.5.2017 12:00 am PDT | Event


VES Members Receive 50% Off Passes for FMX 2017
May 2-5, Stuttgart, Germany

Get ready for FMX, Europe’s most influential conference dedicated to Digital Visual Arts, Technologies, and Business. Immerse yourself in special presentation of Luc Besson’s VALERIAN AND THE CITY OF A THOUSAND PLANETS. AMPAS President Cheryl Boone Isaacs will be there as well as SVP of Visual Effects at Warner Bros. Pictures Anne Kolbe who will join the high-class line-up at FMX. Autodesk SVP of Media & Entertainment, Education Experiences, and Impact Chris Bradshaw will give a keynote on Automotive Industries and their innovative use of real-time technologies.


VES members must click here to be placed on the list in order to receive your registration e-mail with discount ID from FMX. The deadline to request your 50% discounted pass is Monday, April 24, 2017.



VALERIAN AND THE CITY OF A THOUSAND PLANETS is the visually spectacular new adventure film from Luc Besson, the legendary director of THE PROFESSIONAL, THE FIFTH ELEMENT and LUCY, based on the ground-breaking comic book series which inspired a generation of artists, writers, and filmmakers. Production VFX Supervisor Scott Stokdyk will introduce the film, and give the background to it and its concept design & artistic relationship to THE FIFTH ELEMENT. Martin Hill (Weta Digital), Philippe Rebours (Industrial Light & Magic), and Francois Dumoulin (Rodeo FX) will share some of the VFX they have been working on for the last year and how it will come together in the final epic space adventure. This early sneak peek will showcase the designs and development of the creatures and environments that will make up the universe of VALERIAN. VFX supervisor Volker Engel (Uncharted Territory) is going to dive into the details of INDEPENDENCE DAY: RESURGENCE. Meet Ben Wiggs (Double Negative) who will elaborate on the effects in A CURE FOR WELLNESS. Also on the program: Christian Manz (Framestore), who will talk about FANTASTIC BEASTS AND WHERE TO FIND THEM, and Thilo Ewers (PIXOMONDO), who is going to share insights into THE WALKING DEAD. You can also join Florian Gellinger (Rise FX) for an in-depth case study on the effects in DOCTOR STRANGE.


Automotive: The Mill BLACKBIRD®, a revolution of digital filmmaking

Those who missed the presentation of The Mill and Epic Games’s The Mill BLACKBIRD® (a fully adjustable car rig) at GDC in early March, should definitely visit FMX! Alistair Thompson and Vince Baertsoen (The Mill) as well as Kim Libreri, Francois Antoine, Michael Gay and Guillaume Abadie (Epic Games) will discuss how they joined forces to revolutionize the conventions of digital filmmaking and the future of customer engagement with production tools such as The Mill BLACKBIRD®, Mill Cyclops™ and the latest iteration of Epic’s Unreal Engine.

Moreover, FMX will host an exclusive dinner at the prestigious Porsche Museum in Stuttgart for the very first time.


Digital Humans Forum: Challenges of immersive face-to-face communication

Sci-Tech Oscar winner Kiran Bhat illuminates Loom.ai’s technique for automatically creating dynamic 3D facial avatars from selfies. Prof. Dr. Hao Li (Pinscreen, University of Southern California, USC Institute for Creative Technologies) will take a closer look at state of the art techniques that enable immersive face-to-face communication in virtual environments. Luca Fascione (Weta Digital) will complete the top-class series of presentations.


Sound Design: Kraftwerk 3D, Facebook and Google

Kevin Bolen (Skywalker Sound) will elaborate on how his company creates captivating audio experiences for innovative VR and 360 experiences such as THE JUNGLE BOOK: THROUGH MOWGLI’S EYES. David Fluhr (Disney Digital Studio Services) shares some insights into the art of sound for animated films like Disney’s ZOOMANIA and VAIANA. Tom Ammermann (New Audio Technology GmbH) talks about the new Kraftwerk Blu-ray production FRAFTWERK 3D, that creates emotional involvement through immersive / 3D audio. Audiokinetic Wwise, BBC, Facebook, Fraunhofer ILS, Google, Headspace Studio and Sony Interactive Entertainment Europe will deliver keynotes and participate in moderated discussions focusing on immersive audio technology as well as new forms of expression and storytelling.


Real-time 3D and Broadcasting: Interactive Mixed Reality and Virtual Visualization during sports events

Halvor Vislie (The Future Group) will discuss the real-time integration of interactive mixed reality into televised content.  Olivier Emery (TRIMARAN) will present GeoRacing solutions that were developed for virtual visualization and live GPS tracking during sports events like the cycling Tour de France. Jean François Szlapka (SolidAnim) will join the track to give further insights into real-time 3D and broadcasting.


Real-time Production Pipelines: Current State and Future Developments

Paolo Selva (Weta Digital), Mathieu Muller (Unity Technologies) and Joji Tsuruga (The Mill) get together on stage to share their views on the current state of realtime technologies. During a panel dedicated to the future of realtime workflows, Kim Libreri (Epic Games), Jon Wadelton (Foundry) and Jean-Colas Prunier (FairyTool) will discuss what kind of research is being done, whether there is a way to standardize the process and what future developments can be expected. Roy Taylor (AMD), Theo Jones (Framestore), Jeff Kember (Google) and Jeremy Smith (Jellyfish Pictures) will talk about the realtime revolution, reviewing the influence of VR and AR on the production process and how entertainment will eventually change.


Directing & Designing for VR: Dear Angelica and a Spacewalk 250 Miles Above Earth

Meet the following inspiring speakers under the dome of the Planetarium Stuttgart to enjoy their exciting VR content: Max Planck (Oculus Story Studio) will speak about Dear Angelica, the immersive, illustrative short story, which was entirely painted in VR. Tom Burton (BBC) and Solomon Rogers (REWIND) will join FMX to talk about the collaborative VR project BBC Home – A VR Spacewalk that enables users to experience what it is like to be an astronaut floating 250 miles above earth. Further speakers who are ready for FMX 2017: Tom Sanocki, whose start-up Limitless Inc. enables the user to animate characters directly in VR, and Jessica Brillhart, the principal filmmaker for VR at Google, who works with the latest 360-degree jump camera technology.

Virtual Production

Brett Ineson (Animatrik), virtual production supervisor on WARCRAFT, will take the audience behind the scenes of the complex virtual production of Duncan Jones’ film. LOGAN and DEEPWATER HORIZON will be in the center of the presentation given by Clint Reagan (HALON Entertainment LLC), with a focus on game engines and VR’s expanding role in previsualization. Kevin Baillie (Atomic Fiction) will shed some light on the virtual production used for visually stunning movies like GHOST IN THE SHELL and DEADPOOL. Duncan Burbidge and Michelle Blok (The Third Floor) will reveal how previs, technical planning, real-time visualization and on-set virtual production were used to create fascinating imagery for movies such as DOCTOR STRANGE. John Knoll (Industrial Light & Magic) and Duncan Burbidge (The Third Floor) will highlight how the two companies worked together on the creation of the epic movie ROGUE ONE: A STAR WARS STORY and how virtual production played a key role.


Be part of the FMX experience. Join FMX in Stuttgart – May 2 to 5, 2017.