Director Taika Waititi presented the VES Visionary Award to acclaimed producer and Marvel Studios Executive Vice President of Physical Production Victoria Alonso. Jim Morris, President, Pixar Animation Studios, presented the VES Lifetime Achievement Award to multiple Academy  Award®-winning visual effects pioneer Ken Ralston. Awards presenters included directors Gareth Edwards and Albert HughesYara Shahidi, Auli’I Cravalho, Jessica Parker Kennedy and Brenton Thwaites.

Date: 
Tuesday, February 7, 2017
Location: 
Beverly Hilton Hotel. Beverly Hills, CA

Honorees

Lifetime Achievement Award
Awarded for significant and lasting contributions to the art and science of the visual effects industry by way of vision, artistry, invention and innovation.
Visionary Award
Awarded for uniquely and consistently employing the art and science of visual effects to foster imagination and ignite future discoveries by way of artistry, invention and groundbreaking work.

Highlights

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Victoria Alonso receives the VES Visionary Award

Featuring Victoria Alonso's VES Visionary award acceptance speech.

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Ken Ralston receives the Lifetime Achievement Award

Featuring Ken Ralston's Lifetime Achievement Award acceptance speech.

Video Gallery

(Available to VES Members Only: Log In Required)

Photo Gallery

View the 15th Annual VES Awards Photo Gallery

Winners and Nominees

Below is the complete list of Winners and Nominees for the 15th Annual VES Awards. A sortable list for ALL years of VES Award winners / nominees can be found on the Previous VES Awards page. VES members (must be logged in) can also view all of the nominated entries in each category (Available soon).

Outstanding Effects Simulations in a Photoreal Feature

This award is to honor the achievement of visual effects created through simulation in aphotoreal (i.e., live action) feature motion picture. The award is for a body of work, and all simulated effects in the project will be considered. Simulated effects are dynamic effects that generally include particle, dynamic, fluid, cloth, hair, and crowd simulations. The effects may interact with, or be elements that make up, the characters, set elements and environments with which they coexist. The Before & Afters must demonstrate the simulation processes used to create the effects presented for consideration.

Multiple entries from the same project are eligible provided the artistic teams are 100% different and the shots being submitted are completely different.

Title sequences are eligible as long as they are submitted in textless form so as not to conflict with any other awards rule, and they are part of the storytelling and are not a specially designed separate animated title sequence in a live action project

Alice Through the Looking Glass; Rust
  • Klaus Seitschek
  • Joseph Pepper
  • Jacob Clark
  • Cosku Turhan
   
Doctor Strange; Hong Kong Reverse Destruction
  • Florian Witzel
  • Georges Nakhle
  • Azhul Mohamed
  • David Kirchner
   
Rogue One: A Star Wars Story; Jedha Destruction
  • Miguel Perez Senent
  • Matt Puchala
  • Ciaran Moloney
  • Luca Mignardi
   
The Jungle Book; Nature Effects
Winner
  • Oliver Winwood
  • Fabian Nowak
  • David Schneider
  • Ludovic Ramisandraina
   

Outstanding Supporting Visual Effects in a Photoreal Feature

This award is to honor the overall achievement of the invisible or near-invisible visual effects within a photoreal (i.e., live action) feature motion picture wherein the visual effects, when taken as a whole, are not essential to the story. Supporting visual effects are generally used to help create the setting, environment, or mood of the film and may include extensive recreations of realistic historical settings. They may include set or lighting changes, CG or practical real vehicles, real-world alterations to actors, and limited surrealistic or expressionistic effects. Action sequences and destruction are allowed only if they are real-world and not critical to the story. Supporting visual effects do not consist of any non-human CG characters, science fiction or fantasy elements, extensive stunts and Special Effects, or other highly visible effects that one would expect to see in a visual-effects-driven or “tentpole” film. Supporting visual effects are generally the type of work that, when viewed by the general public, are not recognized by the untrained eye.

Allied
  • Kevin Baillie
  • Sandra Scott
  • Brennan Doyle
  • Viktor Muller
  • Richard Van Den Bergh
   
Deepwater Horizon
Winner
  • Craig Hammack
  • Petra Holtorf-Stratton
  • Jason Snell
  • John Galloway
  • Burt Dalton
   
Jason Bourne
  • Charlie Noble
  • Dan Barrow
  • Julian Gnass
  • Huw Evans
  • Steve Warner
   
Silence
  • Pablo Helman
  • Brian Barlettani
  • Ivan Busquets
  • Juan Jesus Garcia
  • R. Bruce Steinheimer
   
Sully
  • Michael Owens
  • Tyler Kehl
  • Mark Curtis
  • Bryan Litson
  • Steven Riley
   

Outstanding Visual Effects in a Photoreal Episode

This award is to honor the achievement of the visual effects within a single episode of aphotoreal (i.e., live action) episodic broadcast series, a mini-series or Special where the visual effects are a visible, essential, and integral part of the story and play a principal and active role in the show. A rule of thumb for defining whether a series would be considered effects-driven would be to ask if the story could be told without the active participation of extensive digital effects, Special Effects, effects-enhanced stunts, practical effects, or nonhuman CG characters. The general public would easily identify the VFX in effects-driven series, whether they are made for pay cable, standard cable, broadcast, or streaming.

Black Mirror; Playtest
  • Justin Hutchinson-Chatburn
  • Russell McLean
  • Grant Walker
  • Christopher Gray
   
Game of Thrones; Battle of the Bastards
Winner
  • Joe Bauer
  • Steve Kullback
  • Glenn Melenhorst
  • Matthew Rouleau
  • Sam Conway
   
Stranger Things; Demogorgon
  • Marc Kolbe
  • Aaron Sims
  • Olcun Tan
   
The Expanse; Salvage
  • Robert Munroe
  • Clint Green
  • Kyle Menzies
  • Tom Turnbull
   
Westworld; The Bicameral Mind
  • Jay Worth
  • Elizabeth Castro
  • Bobo Skipper
  • Gustav Ahrén
   

Outstanding Supporting Visual Effects in a Photoreal Episode

This award is to honor the overall achievement of the invisible, or near-invisible visual effects within a single episode of a photoreal (i.e., live action) episodic series, mini-series, movie or special where the visual effects, when taken as a whole, are not necessarily essential to the story. Supporting visual effects are generally used to help create the setting, environment, or mood of the series and may include extensive recreations of realistic historical settings. They may include set or lighting changes, CG or practical vehicles, real-world alterations to actors, and limited surrealistic or expressionistic effects. Action sequences and destruction are allowed only if they are real-world and not critical to the story. Supporting visual effects do not consist of any non-human CG characters, science fiction or fantasy elements, extensive stunts and Special Effects, or other highly visible effects that one would expect to see in a visual-effects-driven series. Supporting visual effects are generally the type of work that, when viewed by the general public, are not recognized by the untrained eye.

Effects-driven series may not enter their “invisible” effects in this category.

Black Sails; XX
Winner
  • Erik Henry
  • Terron Pratt
  • Aladino Debert
  • Yafei Wu
  • Paul Stephenson
   
Penny Dreadful; The Day Tennyson Died
  • James Cooper
  • Bill Halliday
  • Sarah McMurdo
  • Mai-Ling Lee
   
Roots; Night One
  • Simon Hansen
  • Paul Kalil
  • Theo le Roux-Preis
  • Wicus Labuschagne
  • Max Poolman
   
The Man in the High Castle; Fallout
  • Lawson Deming
  • Cory Jamieson
  • Casi Blume
  • Nick Chamberlain
   
Vikings; The Last Ship
  • Dominic Remane
  • Mike Borrett
  • Ovidiu Cinazan
  • Paul Wishart
  • Paul Byrne
   

Outstanding Compositing in a Photoreal Episode

This award is to honor outstanding achievement in compositing multiple elements into a final visual effect shot or group of shots in a single episode of a photoreal (i.e., live action) Series, Mini-Series, Movie, or Special. This category is for a body of work created for a single broadcast episode by an individual artist or team of artists. 

Black Sails; XX; Sailing Ships
  • Michael Melchiorre
  • Kevin Bouchez
  • Heather Hoyland
  • John Brennick
   
Game of Thrones; Battle of the Bastards; Meereen City
  • Thomas Montminy-Brodeur
  • Patrick David
  • Michael Crane
  • Joe Salazar
   
Game of Thrones; Battle of the Bastards; Retaking Winterfell
Winner
  • Dominic Hellier
  • Morgan Jones
  • Thijs Noij
  • Caleb Thompson
   
Game of Thrones; The Door; Land of Always Winter
  • Eduardo Díaz
  • Aníbal Del Busto
  • Angel Rico
  • Sonsoles López-Aranguren
   

Outstanding Created Environment in an Episode, Commercial, or Real-Time Project

This award is to honor the overall achievement of a single created environment in aphotoreal (i.e., live action) or animated Program, Commercial, or Real-Time Project that best creates an illusion of setting for the story being told. Created environments are defined as either completely artificial environments, or the significant enhancement of an existing practical set or location through the addition of elements not present during photography. The environment may occur more than once in the project and under different conditions, but must be the same environment, created by the exact same team.

This category judges not only the techniques for creating the environment, but also their integration with any practical plate photography. Before & Afters must show the integration of the multiple elements used to create the environment. If the project is animated, then the environment should clearly match the style and complexity of the rest of the elements.

All entries must focus on one contiguous environment and be consistent in scope by featuring either breadth or detail, but not both. For example, an entire city or large environment should be shown largely in flyovers and wide shots.  Smaller, more intimate environments, such as a forest environment or building interior should be confined to a single setting of the immediate surroundings.

Black Sails; XXVIII; Maroon Island
  • Thomas Montminy Brodeur
  • Deak Ferrand
  • Pierre Rousseau
  • Mathieu Lapierre
   
Dishonored 2; Clockwork Mansion
  • Sebastien Mitton
  • Guillaume Curt
  • Damien Laurent
  • Jean-Luc Monnet
   
Game of Thrones; Battle of the Bastards; Meereen City
Winner
  • Deak Ferrand
  • Dominic Daigle
  • François Croteau
  • Alexandru Banuta
   
Game of Thrones; The Winds of Winter; Citadel
  • Edmond Engelbrecht
  • Tomoka Matsumura
  • Edwin Holdsworth
  • Cheri Fojtik
   
The Man in the High Castle; Fallout; Volkshalle
  • Casi Blume
  • David Andrade
  • Nick Chamberlain
  • Lawson Deming
   

Outstanding Visual Effects in a Real-Time Project

This award is to honor the technical and artistic achievement of the animation and visual effects in a non-demonstration project rendered largely with a real-time engine. Only content that has been rendered in real time at a minimum of 24fps will be considered, and if requested the Submitter must be able to demonstrate the real-time rendering to the Committee; however, animation within the project may be captured, keyframed, interactive, or any combination thereof. Real-time visual effects and animation are defined as including, but not limited to, characters, effects, animation, environments, and lighting as long as they meet the criteria stated in the Glossary of these Rules & Procedures. All projects should reference the systems in the Before & Afters that generated the real-time renders shown in the Work To Be Considered.

Pre-rendered “cinematics” or other elements that are rendered outside a game engine are not eligible for this category, nor are real-time projects created for education or demonstration purposes. Stage productions should show the audience’s POV of the projectin the Before & Afters.

Regardless of source, all submissions for the VES Awards must be in the appropriate specifications laid out below. No special facilities will be made available to nomination judges and members for interactivity, VR, 3D, or other setups.

Call of Duty: Infinite Warfare
  • Brian Horton
  • Keith Pope
  • David Johnson
  • Tobias Stromvall
   
Dishonored 2; Crack in the Slab
  • Sébastien Mitton
  • Guillaume Curt
  • Damien Laurent
  • Jean-Luc Monnet
   
Fantastic Beasts and Where to Find Them; Virtual Reality
  • Karen Czukerberg
  • John Montefusco
  • Corrina Wilson
  • Resh Sidhu
   
Gears of War 4
  • Kirk Gibbons
  • Zoe Curnoe
  • Aryan Hanbeck
  • Colin Penty
   
Quantum Break
  • Janne Pulkkinen
  • Elmeri Raitanen
  • Matti Hamalainen
  • Ville Assinen
   
Uncharted 4
Winner
  • Bruce Straley
  • Eben Cook
  • Iki Ikram
   

Outstanding Compositing in a Photoreal Commercial

This award is to honor outstanding achievement in compositing multiple elements into a final visual effect shot or group of shots in a photoreal (i.e., live action) Commercial. This category is for a body of work created for a single commercial by an individual artist or team of artists. 

Main title sequences are not eligible in this category.

Canal; Kitchen
  • Dominique Boidin
  • Léon Bérelle
  • Maxime Luère
  • Rémi Kozyra
   
John Lewis; Buster the Boxer
Winner
  • Tom Harding
  • Alex Snookes
  • David Filipe
  • Andreas Feix
   
Kenzo; Kenzo World
  • Evan Langley
  • Benjamin Nowak
  • Rob Fitzsimmons
  • Phylicia Feldman
   
LG; World of Play
  • Jay Bandlish
  • Udesh Chetty
  • Carl Norton
   
Waitrose; Coming Home
  • Jonathan "Wes" Westley
  • Gary Driver
  • Milo Paterson
  • Nina Mosand
   

Outstanding Created Environment in a Photoreal Feature

This award is to honor the overall achievement of a single created environment in aphotoreal (i.e., live action) motion picture that best creates an illusion of setting for the story being told. Created environments are defined as either completely artificial environments, or the significant enhancement of an existing practical set or location through the addition of elements not present during photography. The environment may occur more than once in the project and under different conditions, but must be the same environment, created by the exact same team.

This category judges not only the techniques for creating the environment, but also their integration with any practical plate photography. Before & Afters must show the integration of the multiple elements used to create the environment.

All entries must focus on one contiguous environment and be consistent in scope by featuring either breadth or detail, but not both. For example, an entire city or large environment should be shown largely in flyovers and wide shots.  Smaller, more intimate environments, such as a forest environment or building interior should be confined to a single setting of the immediate surroundings.

Deadpool; Freeway Assault
  • Seth Hill
  • Jedediah Smith
  • Laurent Taillefer
  • Marc-Antoine Paquin
   
Doctor Strange; London
  • Brendan Seals
  • Raphael A. Pimentel
  • Andrew Zink
  • Gregory Ng
   
Doctor Strange; New York City
Winner
  • Adam Watkins
  • Martijn van Herk
  • Tim Belsher
  • Jon Mitchell
   
Rogue One: A Star Wars Story; Scarif Complex
  • Enrico Damm
  • Kevin George
  • Olivier Vernay-Kim
  • Yanick Dusseault
   

Outstanding Model in a Photoreal or Animated Project

This award honors an outstanding single physical or digital model in any photoreal (i.e., live action) or animated motion media project. Features, Programs, Commercials, Special Venue Projects, and Real-Time Projects are all eligible in this category. A model may be of a living thing, inanimate object, or animated vehicle, but may not also be entered in any Created Environment or Animated Character Category.

The model may have been created virtually, physically, or any combination thereof, and may use any scale. Large environments such as cities may not be entered in this Category even if rendered as a single model. The model’s artistry, detail, textures, animation and lighting are to be considered. An entry may include multiples of the same model with minor variations, such as scale and features, but must have been created by the same team. 

Deepwater Horizon; Deepwater Horizon Rig
Winner
  • Kelvin Lau
  • Jean Bolte
  • Kevin Sprout
  • Kim Vongbunyong
   
Rogue One: A Star Wars Story; Princess Leia
  • Paul Giacoppo
  • Gareth Jensen
  • Todd Vaziri
  • James Tooley
   
Rogue One: A Star Wars Story; Star Destroyer
  • Jay Machado
  • Marko Chulev
  • Akira Orikasa
  • Steven Knipping
   
Star Trek Beyond; Enterprise
  • Daniel Nicholson
  • Rhys Salcombe
  • Chris Elmer
  • Andreas Maaninka
   

Outstanding Visual Effects in a Photoreal Feature

This award is to honor the overall achievement of the visual effects within a photoreal (i.e., live action) motion picture where the visual effects are a visible, essential, and integral part of the story and play a principal and active role in the motion picture. A rule of thumb for defining whether a motion picture would be considered effects-driven would be to ask if the story could be told without the active participation of extensive digital effects, Special Effects, effects-enhanced stunts, practical effects, or nonhuman CG characters. On the whole, effects-driven films may be “tent-pole” or “independent”, but they are not possible to make without effects and the general public would easily identify the VFX.

Doctor Strange
  • Stephane Ceretti
  • Susan Pickett
  • Richard Bluff
  • Vincent Cirelli
  • Paul Corbould
   
Fantastic Beasts and Where to Find Them
  • Christian Manz
  • Olly Young
  • Tim Burke
  • Pablo Grillo
  • David Watkins
   
Miss Peregrine's Home For Peculiar Children
  • Frazer Churchill
  • Hal Couzens
  • Andrew Lockley
  • Jelmer Boskma
  • Hayley Williams
   
Rogue One: A Star Wars Story
  • John Knoll
  • Erin Dusseault
  • Hal Hickel
  • Nigel Sumner
  • Neil Corbould
   
The Jungle Book
Winner
  • Robert Legato
  • Joyce Cox
  • Andrew R. Jones
  • Adam Valdez
  • JD Schwalm
   

Outstanding Compositing in a Photoreal Feature

This award is to honor outstanding achievement in compositing multiple elements into a final visual effect shot or group of shots in a photoreal (i.e., live action) feature motion picture. This category is for a body of work created for a single motion picture by an individual artist or team of artists. 

Multiple entries from the same project are eligible provided the compositing teams are 100% different and the shots being submitted are completely different. 

Title sequences are eligible as long as they are submitted in textless form so as not to conflict with any other awards rule, and they are part of the storytelling and are not a specially designed separate animated title sequence in a live action project

Animated films are not eligible in this category.

Doctor Strange; New York City
  • Matthew Lane
  • Jose Fernandez de Castro
  • Ziad Shureih
  • Amy Shepard
   
Independence Day: Resurgence; Under The Mothership
  • Mathew Giampa
  • Adrian Sutherland
  • Daniel Lee
  • Ed Wilkie
   
The Jungle Book
Winner
  • Christoph Salzmann
  • Masaki Mitchell
  • Matthew Adams
  • Max Stummer
   
X-Men: Apocalypse; Quicksilver Rescue
  • Jess Burnheim
  • Alana Newell
  • Andy Peel
  • Matthew Shaw
   

Outstanding Virtual Cinematography in a Photoreal Project

This award is to honor the outstanding use of the totality of cinematographic techniques of camera and lighting in mostly or fully CG shots within a photoreal (i.e., live action) project. The award recognizes the collaboration among traditional cinematographers and visual effects artists. In addition, this may include vfx, previs, lighting, and layout artists. Theproject may be computer-generated or photographed, but the shots being submitted must be mostly or fully CG and appear photographic, and any non-CG elements must have been re-lit or similarly altered. The Before & Afters must show the development of the cinematography of the shots and may include previs, mocap, layout and lighting. Modeling, particle effects, and texturing are not to be considered except as how they affect the cinematography. This category is open to any motion media that meets the minimum length and distribution standards defined in the Glossary for Motion Media Project.

Doctor Strange; New York Mirror Dimension
  • Landis Fields
  • Mathew Cowie
  • Frederic Medioni
  • Faraz Hameed
   
Game of Thrones; Battle of the Bastards
  • Patrick Tiberius Gehlen
  • Michelle Blok
  • Christopher Baird
  • Drew Wood-Davies
   
Rogue One: A Star Wars Story; Space Battle
  • John Levin
  • Euisung Lee
  • Steve Ellis
  • Barry Howell
   
The Jungle Book
Winner
  • Bill Pope
  • Robert Legato
  • Gary Roberts
  • John Brennan
   

Outstanding Animated Performance in a Photoreal Feature

This award is to honor the overall performance and technical execution of a singleanimated character in a photoreal (i.e., live action) motion picture. The character may have been created by any technique or combination of techniques that meets the criteria for Animated Character stated in the Glossary of these Rules & Procedures. The entrants must all have contributed directly to the performance of the character itself (e.g. voicing, animating, rigging, texturing, or lighting, but not environment, compositing or layout).

The character may not include live action elements unless they do not significantly affect the performance.

Fantastic Beasts and Where to Find Them; Niffler
  • Laurent Laban
  • Andras Ormos
  • Luc Girard
  • Romain Rico
   
Rogue One: A Star Wars Story; Grand Moff Tarkin
  • Sven Jensen
  • Jee Young Park
  • Steve Walton
  • Cyrus Jam
   
The Jungle Book; King Louie
Winner
  • Paul Story
  • Dennis Yoo
  • Jack Tema
  • Andrei Coval
   
The Jungle Book; Shere Khan
  • Benjamin Jones
  • Julio Del Rio Hernandez
  • Jake Harrell
  • James Hood
   
Warcraft; Durotan
  • Sunny Wei
  • Brian Cantwell
  • Brian Paik
  • Jee Young Park
   

Outstanding Animated Performance in an Animated Feature

This award is to honor the overall performance and technical execution of a singleanimated character in an animated motion picture. The character may have been created by any technique or combination of techniques that meet the definitions ofAnimated Character and Animated Project stated in the Glossary of these Rules & Procedures. The entrants must all have contributed directly to the performance of the character itself (e.g. voicing, animating, rigging, texturing, or lighting, but not environment, compositing or layout).

The Work to Be Considered and Before & Afters in all character categories must clearly focus on the single animated character that is being submitted for consideration. Failure to do so may lead to the disqualification of the entry.

Finding Dory; Hank
Winner
  • Jonathan Hoffman
  • Steven Clay Hunter
  • Mark Piretti
  • Audrey Wong
   
Kubo and the Two Strings; Kubo
  • Jeff Riley
  • Ian Whitlock
  • Adam Lawthers
  • Jeremy Spake
   
Kubo and the Two Strings; Monkey
  • Andy Bailey
  • Dobrin Yanev
  • Kim Slate
  • Jessica Lynn
   
Moana; The Mighty Maui
  • Mack Kablan
  • Nikki Mull
  • Matthew Schiller
  • Marc Thyng
   

Outstanding Effects Simulations in an Episode, Commercial, or Real-Time Project

This award is to honor the achievement of visual effects created through simulation in aphotoreal (i.e., live action) or animated commercialbroadcast program, or video game. The award is for a body of work, and all simulated effects in the project will be considered. Simulated effects are dynamic effects that generally include particle, dynamic, fluid, cloth, hair, and crowd simulations. The effects may interact with, or be elements that make up, the characters, set elements and environments with which they coexist. The Before & Aftersmust demonstrate the simulation processes used to create the effects presented for consideration. 

Game of Thrones; Battle of the Bastards
  • Kevin Blom
  • Sasmit Ranadive
  • Wanghua Huang
  • Ben Andersen
   
Game of Thrones; Battle of the Bastards; Meereen City
Winner
  • Thomas Hullin
  • Dominik Kirouac
  • James Dong
  • Xavier Fourmond
   
John Lewis; Buster the Boxer
  • Diarmid Harrison-Murray
  • Tushar Kewlani
  • Radu Ciubotariu
  • Ben Thomas
   
Sky; Q
  • Michael Hunault
  • Gareth Bell
  • Paul Donnellan
  • Joshua Curtis
   

Outstanding Visual Effects in an Animated Feature

This award considers all animation techniques to be a part of visual effects, and honors the overall technical achievement of the animation within an entire Animated Feature. This award recognizes the craftsmanship of the animation which best conveys the entirety of the setting, mood, and action, thereby defining the film’s overall visual and emotive effectiveness.

Finding Dory
  • Angus MacLane
  • Lindsey Collins, p.g.a.
  • John Halstead
  • Chris J. Chapman
   
Kubo and the Two Strings
Winner
  • Travis Knight
  • Arianne Sutner
  • Steve Emerson
  • Brad Schiff
   
Moana
  • Kyle Odermatt
  • Nicole P. Hearon
  • Hank Driskill
  • Ian Gooding
   
The Little Prince
  • Mark Osborne
  • Jinko Gotoh
  • Pascal Bertrand
  • Jamie Caliri
   
Zootopia
  • Scott Kersavage
  • Bradford S. Simonsen
  • David Goetz
  • Ernest J. Petti
   

Outstanding Animated Performance in an Episode or Real-Time Project

This award is to honor the overall performance and technical execution of a single animated character in a Photoreal (i.e., live action) or Animated Episode of a Series, Mini-Series, or Special, or in a Real-Time Project.

Call of Duty: Infinite Warfare; Omar
  • Bernardo Antoniazzi
  • Aaron Beck
  • Jason Greenberg
  • Chris Barnes
   
Fantastic Beasts and Where to Find Them; Graphorn
  • John Montefusco
  • Michael Cable
  • Shayne Ryan
  • Andy Rowan-Robinson
   
Game of Thrones; Battle of the Bastards; Drogon
Winner
  • James Kinnings
  • Michael Holzl
  • Matt Derksen
  • Joseph Hoback
   
Game of Thrones; Home; Emaciated Dragon
  • Sebastian Lauer
  • Jonathan Symmonds
  • Thomas Kutschera
  • Anthony Sieben
   

Outstanding Animated Performance in a Commercial

This award is to honor the overall performance and technical execution of a single animated character in a Photoreal (i.e., live action) or Animated Commercial. All entrants must have contributed directly to the performance of the character itself (e.g. voicing, animating, rigging, texturing, or lighting, but not environment, compositing or layout). The character may not include live action elements unless they do not significantly affect the performance.

John Lewis; Buster the Boxer
Winner
  • Tim van Hussen
  • David Bryan
  • Chloe Dawe
  • Maximilian Mallmann
   
Opel Motorsport; Racing Faces; Lion
  • Jorge Montiel
  • Jacob Gonzales
  • Sauce Vilas
  • Alberto Lara
   
SSE; Neon House; Baby Pixel
  • Jorge Montiel
  • Daniel Kmet
  • Sauce Vilas
  • Peter Agg
   
Waitrose; Coming Home
  • Jorge Montiel
  • Nick Smalley
  • Andreas Graichen
  • Alberto Lara
   

Outstanding Created Environment in an Animated Feature

This award is to honor the overall achievement of a single created environment in an Animated Feature that best creates an illusion of setting for the story being told. The environment may occur more than once in the project and under different conditions, but must be the same environment, created by the exact same team.

Finding Dory; Open Ocean Exhibit
  • Stephen Gustafson
  • Jack Hattori
  • Jesse Hollander
  • Michael Rutter
   
Kubo and the Two Strings; Hanzo's Fortress
  • Phil Brotherton
  • Nick Mariana
  • Emily Greene
  • Joe Strasser
   
Kubo and the Two Strings; Waves
  • David Horsley
  • Eric Wachtman
  • Daniel Leatherdale
  • Takashi Kubota
   
Moana; Motunui Island
Winner
  • Rob Dressel
  • Andy Harkness
  • Brien Hindman
  • Larry Wu
   

Outstanding Effects Simulations in an Animated Feature

This award is to honor the achievement of visual effects created through simulation in an Animated Feature. The award is for a body of work created by an individual artist or team of artists, and all simulated effects in the project will be considered. Simulated effects are dynamic effects that generally include particle, dynamic, fluid, cloth, hair, and crowd simulations. The effects may interact with, or be elements that make up, the characters, set elements and environments with which they coexist. 

Finding Dory
  • Stephen Gustafson
  • Allen Hemberger
  • Joshua Jenny
  • Matthew Kiyoshi Wong
   
Kubo and the Two Strings; Water
  • David Horsley
  • Peter Stuart
  • Timur Khodzhaev
  • Terrance Tornberg
   
Moana
Winner
  • Marc Henry Bryant
  • David Hutchins
  • Ben Frost
  • Dale Mayeda
   
Zootopia
  • Nicholas Burkard
  • Moe El-Ali
  • Claudia Chung Sanii
  • Thom Wickes
   

Outstanding Visual Effects in a Commercial

Outstanding Visual Effects in a Commercial

Coke Mini; A Mini Marvel
  • Vincent Cirelli
  • Michael Perdew
  • Brendan Seals
  • Jared Simeth
   
For Honor
  • Maxime Luère
  • Léon Bérelle
  • Dominique Boidin
  • Rémi Kozyra
   
John Lewis; Buster the Boxer
Winner
  • Diarmid Harrison-Murray
  • Hannah Ruddleston
  • Fabian Frank
  • William Laban
   
Titanfall 2; Become One
  • Dan Akers
  • Tiffany Webber
  • Chris Bedrosian
   
Waitrose; Coming Home
  • Jonathan "Wes" Westley
  • Alex Fitzgerald
  • Jorge Montiel
  • Adam Droy
   

Outstanding Visual Effects in a Special Venue Project

The award is to honor the overall achievement of the visual effects within an entire Special Venue project. Special Venues are defined as installations specifically set up to project large-format films (e.g. IMAX or OMNIMAX theaters), theme park theaters that may include a motion-based ride, museums, World Fairs, and similar venues.

To be eligible, a Special Venue project must have been exhibited publicly:

  • In a commercial venue for a paid admission, which may include the general admission to a theme park or special venue theater;
  • For a minimum period of one week on a regular daily schedule; and
  • Premiered in the current awards year in a Special Venue theater as defined above.

The following are not eligible in this category, regardless of the material’s original capture format:

  • Special purpose events such as trade shows and conventions;
  • Video material generally referred to as “pre-show” material;
  • Repurposed films, i.e. projects initially intended for the theatrical market but which have been blown up for exhibition in large-format Special Venue theaters;
  • Projects that were created as conventional 2D theatrical presentations but have been repurposed to stereographic 3D;
  • Any 2D or stereographic 3D feature motion picture that either premiered first, or simultaneously, in any regular movie theater or in any broadcast medium;
  • Any project that runs for an equal or greater amount of time in any regular movie theater or in any broadcast medium; and
  • Movies intended for simultaneous distribution in both Special Venue and normal movie theaters. The intent of this category is to honor those projects made specifically for the Special Venue market.
Dream of Anhui
  • Chris Morley
  • Lee Hahn
  • Alex Hessler
  • Kent Matheson
   
Pirates of the Caribbean; Battle for the Sunken Treasure
Winner
  • Bill George
  • Amy Jupiter
  • Hayden Landis
  • David Lester
   
Skull Island: Reign of Kong
  • John Gibson
  • Gary Nolin
  • Sachin Shrestha
  • Anshul Mathuria
   
Soarin' Over the Horizon
  • Marianne McLean
  • Bill George
  • Hayden Landis
  • Dorne Huebler
  • Thomas Tait
   
Voyage of Time: The IMAX Experience
  • Dan Glass
  • Brett Harding
  • Tom Debenham
  • Brian Delmonico
  • Matt Pulliam
   

Outstanding Visual Effects in a Student Project

Outstanding Visual Effects in a Student Project

Breaking Point
Winner
  • Johannes Franz
  • Nicole Rothermel
  • Thomas Sali
  • Alexander Richter
   
Elemental
  • Adrian Meyer
  • Lena-Carolin Lohfink
  • Denis Krez
  • David Bellenbaum
   
Garden Party
  • Victor Caire
  • Gabriel Grapperon
  • Théophile Dufresne
  • Lucas Navarro
   
Shine
  • Mareike Keller
  • Dennis Müller
  • Meike Müller