An Open Letter To VFX Artists And The Entertainment Industry At Large Visual Effects Society: 2.0
As an Honorary Society, VES has led the way in promoting the incredible work of VFX artists but so far no one has stood up to lead the way on the business side of our business. No one has been able to speak out for unrepresented artists and facilities – or the craft as a whole – in any meaningful way.
It should not come as a surprise to anyone that the state of the visual effects industry is unsettled. Artists and visual effects companies are working longer hours for less income, delivering more amazing VFX under ever diminishing schedules, carrying larger financial burdens while others are profiting greatly from our work. As a result, there has been a lot of discussion recently about visual effects and its role in the entertainment industry. Many feel VFX artists are being taken advantage of and many others feel that VFX facilities are operating under unsustainable competitive restraints and profit margins. There have been calls for the creation of a VFX union to represent artists’ interests while others have pushed to create a trade organization for VFX facilities to better navigate today’s economic complexities.
As globalization intensifies, the process of creating visual effects is becoming more and more commoditized. Many wonder if the current business model for our industry is sustainable over the long term. Indeed, multiplying blogs are questioning why artists are forced to work crazy overtime hours for weeks or months on end without health benefits and VFX facilities are forced to take on shows at a loss just to keep their pipelines going and their doors open (they hope).
As good as we are at creating and manipulating amazing and ground breaking images, VFX professionals have done a terrible job of marketing ourselves to the business side of the industry. In short, no one has been able to harness the collective power of our efforts, talents, and passions into a strong, unified voice representing the industry as a whole.
VES may not have the power of collective bargaining, but we do have the power of a voice that’s 2,400 artists strong in 23 countries -- and the VES Board of Directors has decided that now is the time to use it. We are the only viable organization that can speak to the needs and concerns of everyone involved in VFX to meet the challenges of a changing global industry and our place within it.
The work we do helps a lot of people make a lot of money, but it’s not being shared on an equal basis, nor is the respect that’s due us, especially considering that 44 of the top 50 films of all time are visual effects driven(http://www.imdb.com/boxoffice/alltimegross).
For VFX ARTISTS (NOT computer geeks, NOT nerds), we do not receive the kind of respect that measures up to the role visual effects plays in the bottom line. And that’s expressed in a number of very obvious ways:
- Credits – we are frequently listed incompletely and below where we should be in the crawl.
- Benefits – in the US, you likely do not have ready access to health care. Or a vision plan. Or a pension plan. Outside the US, unless you’re a citizen of a country with national health care, you likely do not have health care coverage either. Or have the ability to build hours for your pension. Or are eligible to receive residuals. On a UNION show we are the ONLY department that is not union and therefore not receiving the same benefits as everyone else on the set.
- Working conditions – if you are a freelancer (it’s generally agreed that almost half of all visual effects workers are freelancers), because you are not covered by collective bargaining, you may be forced to work 70 – 100 hour weeks for months on end in order to meet a delivery date. And for that privilege (in the U.S.) you will also likely be considered an Independent Contractor and have to file a 1099 – and then pay the employer’s share of the tax contribution.
Many small to medium-sized VFX companies around the world are struggling to survive (or have gone out of business – (RIP Café FX, Asylum, Illusion Arts and many others). By now almost everyone in the industry is familiar with the quote from a few years ago by an unidentified studio executive that if he ‘didn’t put at least one VFX company out of business on a show, he wasn’t doing his job.’
The concern exists at every level of the VFX chain -- artist, facility and studio – how the impact of a “Fix” would affect the industry. Would it drive work elsewhere? Would it cut into the dwindling profit margins of VFX companies and put them out of business? Would it make VFX artists unhireable?
No matter one’s perspective, the interests of VFX artists can no longer be ignored.
In the coming weeks and months, VES will shine a spotlight on the issues facing the artists, facilities and studios by way of editorial pieces in the trades and VFX blogs, virtual Town Hall meetings, a VFX Artists’ Bill of Rights and a VFX CEO’s Forum (for the companies that actually provide the jobs that everyone is working so hard to safeguard).
There are solutions and we will find them.
We want the studios to make a respectable profit. We want facilities to survive and thrive in this ever changing fiscal environment. And we want artists to have high quality jobs with the commensurate amount of respect for the work they do on a daily basis. Therefore, VES will take the lead by organizing meetings with all participants in our industry in which we will make sure that all the issues discussed above are put on the table.
We are the VES and the time to step up has arrived. VES 2.0 is here and ready to lead.
If you’d like to share a comment with us you can contact us at eitherleadership@visualeffectssociety.com or through the leadership forum on the VES website at: http://www.visualeffectssociety.com/forums/ves-leadership-forum.
Stay tuned!
Eric Roth
VES Executive Director
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Comments
2 years later
Artists are the ones who
Artists are the ones who actually make up the vfx companies and they are the ones who are ves members. And it's for them that the VES stands.
Any improvement to the vfx industry would hopefully help artists and the companies.
The VES's intent is to help all in vfx, not just members. Many of the accomplishments and classes cover everyone.
Artists are free to join the vxunion.com and companies are free to start up a trade association.
You've got my voice!
Every movie, TV show or commercial nowadays has visuals effects. They can be big like in "Star Wars" or they can be invisible like in "Forest Gump". VFX Industry became an important part of film-tv making. And yes, it's whole industry!!
In majority of recent blockbuster movies VFX is the real "star", not the screenplay, nor the actors, nor the directing but VFX. In our progressive society everybody should be treated as he or she deserve. The VFX artists should be treated as a true stars who make impossible possible and who make the dream reality.
Thank you.
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Suprised
no union
Credit Placement
Thats some action
Well the truth is, there is a
Digital Domain, ILM, LUCAS
You can't blacklist
Thanks
Does this concludes the
A few concrete ideas:
Unionization of VFX Artists
I have been looking at this
This attempt is not perfect,
Another solution to solve this problem
The truth folks
Most of the replies seem ignorant to the reality of what is actually happening in the Vfx field. I have been a member of VES for the last 13+ years and a lead compositor/ VFX sup for over 22 years to date. First off i am American and i need to point out that Canada only takes away approx 4% of the runaway production and almost none ( less than one percent ) of the Vfx post work as after production wraps the Vfx comes back to us in LA for the most part. Secondly, most of the popular vfx software that made our Vfx specific industry even possible ( but not all) were Canadian inventions like flame/ infernos, Maya, Houdini, 3d max and many other packages. To get mad at Canada is to clearly blame the wrong party. The actual problem is rather simple but is made of many small parts becoming a huge perfect storm. The newest people to our industry always accept lower wages and work longer hours to do the same job while at the same time software and hardware has fallen dramatically in price ( 1 million first flame and 200k first maya ( power animator) plus salaries of 250-500k were common for the last 20 years. All this is now being replaced with 10-50k cheap systems and salaries of only 60-250k. Thus allowing the creation of all the new leaner competition " pop up" boutiques that can now compete and under cut with no overhead or legacy costs. Not only has this happened at the very same time while the US/ Australia/ Canada etc pay relativaly the same lower amounts for the same job but the third world will accept just pennies ( luckily they can live on pennies while we cannot here in the west). Ontop of all this, we are going through a Depression ( not a recession) so all movies and advertising has been chopped and your starting to get the picture. Almost forgot, since the quality of work also no longer seems to matter then experience and abilities that were once valued no longer are. The new lean boutiques hire 10 students whom can only do crap and they hire one senior guy to guide but they miss deadlines and dont do a very good job at all but the producer likes the price and accepts it. This is the new normal and there is crappy Vfx everywhere nowadays. The old schoolers would never have accepted this decline in quality but hey, kids today think mp3s sound good! This is also all happening at the very same time to create a perfect storm that will likely kill the Vfx industry and change it from a once highly skilled, high paid art form into a lowly under paid trade. The damage has been done people, its to late so time to get a new career! Only way to fix is close all borders and not allow any companies to do vfx work outside of the USA ( not possible). At the same time unionize all Vfx artists ( not possible). And make all the gear expensive again so cheap competition cannot happen ( not possible). Lastly, have the big companies set the "rates" in private as before and no one breaks the code. Gonna miss the old days. To bad we turned down the directors guild back then! Almost forgot senior Vfx artist with 5 years experience is an oxymoron. 5 years experience is nothing. Maybe Master level description should be added to show a true senior/ lead.
Artists do exist outside of the USA...what??no way...!!!!
i think the real answer no one wants to do.
it's applied art
Two observations
1. Nobody seems to outsource producers, agents or directors.
2. The people who decide to outsource work are all union members protected by unions.
Outsourcing
Where is the rest?
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Congrats
less Blockbuster
Union and I do this project no matter what
You seem to have little grasp
Getting this kind of dialogue
Where is the money? Where is the Quality?
Curious
Who is the one or two stalwart anti-union person(s)? I can think of a lot of reasons a union could be beneficial to the industry, but on every forum and in every place it's mentioned there's this one person or small cadre of vehemently anti union people.
Posts like "if IATSE comes to you, run away." stuff like that. I've been doing this a long time without the help of any union. I've been lucky, I feel, to be fairly treated and decently compensated. If every other trade (except composers apparently) that works on film and TV has representation, why can't we?
Somewhere else a woman named Fran Goodman said VFX facilities make fortunes and top level talent makes oodles of money. There may be a handful of very profitable facilities, but given the numbers of ones that have closed in the last few years, its not exactly gangbusters out here.
I just don't get what is so big and scary about a union. Portable healthcare? Maybe a job board/reference like DGA, pension... how about some on set considerations and safety rules like everyone else? I don't think it should be financed on the back of the facilities, it should come from production, like all the others.
I'm just wondering why the pushback.
I'm James, I composite
Union-Busters
Thank You & (Suggestion Starter)
Misguided if well-intended
wow
That's not really bad!
Open Letter
Bravo for standing up for Visual Effects Artists. I am fortunate to be a member of Local 600, but to many VFX Artists do not have the same opportunity for collective representation and a basic contract. I look forward to making progress in this area for all members involved.
The industry will not survive unless it is sustainable, and that means the members are properly represented, compensated, and treated fairly.
No doubt there are challenges to this, as global competition invites a "race to the bottom". I do think there are real answers and solutions to this that don't hinge on "putting a VFX company out of business once a year".
More sustainability please.
Mark Doering-Powell
I like
I like
Open Letter
I agree.....
Good morning all, I'm very happy to hear this and I'll will be in the front line to fight for this....I' m proud to be a new member of the VES, but I'm, like most of you, a professional artist since more than 15 years...and today due the changing of the vfx field, I'm gonna getting a bit fed up about the situation...
I just want to say the most important thing that people DO NOT CONSIDER to much
We are the core engine to produce this fantastic works, stunning imageries and vfx, We are who is able to support massive vfx pipelines, we are the creativity behind....
without us...a movie will never come up they can't even start!!
I'm not sayng we should be considered on top of the tree...but equally balanced as the rest of the crew.
Just togheter we can do something....
now...Simple rules in a simple world
Tax breaks
We can't say are not usefull, actually they are...in this way Companies save more money....
the question is ...where these money are gonna going?
Wages and Levels
If an International Guild,/Union Can control the VFX field
1. any Artist is positioned in a such of level based on years of experience and level of it
1-2 years of exp - $
2-5 years of exp - $$
5-10 - $$$
+10 - $$$$
2. people coming from Institutes/Univeristy
they are just now entering the market so thet are not still professional, maybe a payed Internship is correct at least for one year
3. Entering the Guild
Until your anot considered a professional at the first level, Companies could not hire the guy unless as internship, that's means he is there to learn not to work on proper material
4. overtimes and benefits
There is not so much to say about it...they should be a base rule... anywhere
Those are very simple, understandable rules...that can make life easy, what's wrong with that?
When you start to talk about this argument, the commmon idea is...It will never works a businness model like that, controlled by a Union?
Try to a have an OFFICIAL organization that publics officially all the Survays, wages and rules, monitoring the field and the vfx workflow companies every month...that, you will see if is working or not....I reckon yes...
......and when you think..." oh my god..if I do that, they gonna fire me....what about me, my family and money...and bla bla bla..."
well if you keep thinking in this way...nothing will never change...you will be a slave of this market, forever, breaking the field to others!
Finally i would like to apologize my idea if seems a bit rude and straight forward, but i did not find any othes gently ways to present the actual situation. I hope accept just another point of view...I'm not saying is totally right..but could be a start to reflect on it
........I suggest to you to follow this Fantastic guy, which I consider a pioneer of our field...Scott Squires
Here a link if you want to have a look
http://www.imdb.com/name/nm0820140/
and this is one the best site talking about us and also our situation today
Good reading
http://www.fxguide.com/fxpodc
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