VES New York Pub Night - Holiday Edition
Food will be served, Free Drinks for VES Members, Non-Members welcome. No RSVPs necessary.
Thursday, December 18, 2014 from 7:00PM until late
35 Clinton St., New York, NY 10002
Please save the date
Saturday 10th January 2015
VES Nomination Event
More details to follow
VES Celebrates The VFX Bakeoff!
Party On at The VES Global Community Celebration: Continuing the great annual tradition. Join us for fun, friends, food and libations at a festive VES-sponsored party before and after the Academy's VFX Bake-Off at Chakra Cuisine.
Tickets are extremely limited and will sell out fast. GET YOUR TICKETS NOW! Tickets must be purchased separately for each individual. (Tickets already purchased for the Kate Mantilini party will NOT be transferred to the VES-sponsored party. Those who wish to attend must purchase tickets at the link below.)
Click the appropriate link below to purchase tickets
VES members - $25.00 (be prepared with your VES member number)
Saturday, January 10, 2015
VES Pre-Party 4:30PM to 6:30PM
Academy VFX Bake-Off Presentation 7:00PM to 10:00PM**
VES After Party 10:00PM until Midnight
(Each ticketed guest will be admitted to both the Pre and After Party!)
Chakra Cuisine (Short three block walk from the Goldwyn Theater.)
151 S Doheny Dr., Beverly Hills, CA 90211
Click here for a map
Complimentary Valet Parking is available at the restaurant.
Come early to get in the VFX spirit from 4:30PM to 6:30PM, head to The Bake-Off and get inspired, then come back to partake and rejoice from 10:00PM until midnight! The full ticket price for non members is $125.00 and VES members may buy tickets for just $25.00!
We look forward to celebrating with our members and colleagues from around the globe and making this a festive international gathering!
**The Academy's VFX Bake-Off is separate and handled through AMPAS.
- Noemie Cruciani
- David Flamholc
- Mark Spevick
- Jo Ann Tan
- Pieter Warmington
We look forward to meeting you at our upcoming events!
FOR IMMEDIATE RELEASE
Naomi Goldman, NLG Communications
Visual Effects Society Releases First-of-its-Kind VFX Reference Platform
New Industry Standard Platform to Improve Interoperability and Streamline Work of VFX Software Vendors and Studios
Los Angeles (July 2, 2014) – The Visual Effects Society (VES), the industry’s professional honorary society, has announced the release of the industry standard VFX Reference Platform. The VFX Reference Platform is a set of tools and library versions to be used as a common target platform for building software for the VFX industry. Its purpose is to minimize incompatibilities between different software packages, ease the support burden for Linux-based pipelines and encourage further adoption of Linux by software vendors. The Reference Platform is updated annually by a group of software vendors in collaboration with the VES Technology Committee.
The Calendar Year 2014 (CY2014) Reference Platform is the first-of-its-kind and represents the closest collaboration yet between software solutions providers to converge on a common platform. The CY2015 Platform developed for 2015 software releases has now been published in draft form and feedback is invited from software vendors and customer studios. The final version will be published in August 2014 and announced at SIGGRAPH.
“By working with industry software providers, we’ve identified major library versions that are updated annually that can be shared between all major apps. This is a huge step forward for software distribution for VFX on Linux,” said Jeffrey A. Okun, VES Board Chair. “We’re proud that the VES Technology Committee, under the leadership of Rob Bredow and Nick Cannon, has successfully addressed this critical challenge and developed a much-needed solution.”
The VES worked in collaboration with leading VFX companies and application providers to develop the platform, which provides a forum to coordinate major platform upgrades, easing the transition to new technologies, while increasing reliable interoperability and lowering costs for vendors and customers.
“For the past year, the VES has been collaborating with Autodesk and other software vendors to create a reference Linux platform to address the endemic hassle of ‘version-itis.’ We’re thrilled the VES is taking the lead to rally both the visual effects community and vendors on the Linux platform to organize this working group and benefit all of our customers,” said Chris Vienneau, Autodesk Media & Entertainment Director of Product Management.
"The VFX Reference Platform initiative aims to prune superfluous technical variety so we can all focus on stuff that matters. Tweak applauds all of the effort that goes into this indispensable project," said Seth Rosenthal, Tweak Software.
The Reference Platforms along with further supporting information, including how to contribute feedback, are available on http://vfxplatform.com.
About the Visual Effects Society
The Visual Effects Society is a professional honorary society dedicated to advancing the arts, sciences and applications of visual effects and to upholding the highest standards and procedures for the visual effects profession. It is the entertainment industry's only official organization representing the extended global community of visual effects practitioners, including supervisors, artists, producers, technology developers, educators and studio executives. VES’ almost 3,000 members in 33 countries worldwide contribute to all areas of entertainment – film, television, commercials, animation, music videos, games and new media. To learn more about the VES, visit www.visualeffectssociety.com.
Follow us on Twitter: @VFXSociety
NZCS, CODEX and PARK ROAD POST invite NZCS members to an informative evening
When: June 30, 2014 6pm to 8:30pm
Where: Park Road Post, 141 Park Road, Miramar Wellington
Please RSVP – email@example.com or Kevin on 027 2939059
Come see the Codex Vault and the new Codex Action CAM. We will have a brief presentation and then hands on time.
The frenetic pace of a TV production, the quick turnaround of a commercial, the longer production cycle of a feature film– no matter what type of project you’re making, Codex Vault can streamline your production and simplify your workflow. Vault brings your digital negative into one standard, secure workflow, saving you time and money and protecting your valuable asset. And now featuring CODEX REVIEW – superfast GPU processing for dailies, playback to an HD or 4K monitor and QC and color tools.
Introducing the Codex Action CAM - the small camera with a big workflow. Whether you’re making commercials, TV or movies, sometimes your camera package is just too big for the situation or location you’re trying to shoot in.
Enter Codex Action CAM...A complete shooting, capture, transcoding and data management solution for situations that require a compact form factor and low weight. Codex Action CAM itself is a tiny remote head camera for shooting at up to 60fps. It comes with the Codex Camera Control Recorder, providing full remote control of the camera, plus the proven workflow of the industry-standard Codex recorder.
The VES Board of Directors voted to bestow the Founders Award on Janet Healy at this year's Annual Membership Meeting (AMM) in the Fall.
Janet is a Founding Member of the VES, and she has served on both the Board of Directors and the Executive Committee.
Healy started her career in live-action films, working with directors Stanley Kramer, Hal Ashby and Sam Peckinpah. She worked with Steven Spielberg on CLOSE ENCOUNTERS OF THE THIRD KIND and 1941, serving as Associate Producer on the latter. From those films Healy began her understanding and fascination with the art of visual effects, learning about early motion control systems, optical compositing techniques and the construction and photography of complex miniature sets.
She then joined George Lucas’ visual effects company, Industrial Light & Magic (ILM), as a Co-Head of Production. At ILM, Healy produced some of the era’s most groundbreaking visual effects work, including the Academy Award®-winning visual effects for TERMINATOR 2: JUDGEMENT DAY and JURASSIC PARK. She was instrumental in leading the industry transition from reliance on photochemical and in-camera processes to the use of the digital 2D and 3D techniques that are common place in visual effects today. During those years at ILM, Healy was also the Visual Effects Producer for GHOSTBUSTERS II, JOE VERSUS THE VOLCANO, and WILLOW. While producing the digital character work for CASPER, Healy fell in love with CG character animation.
In 1995 she joined Walt Disney Feature Animation as the Head of Digital Production and oversaw the CG work on the films TARZAN, DINOSAUR and MULAN. She moved to DreamWorks Animation to serve as Head of Production for several years and, while there, produced SHARK TALE.
In 2008, Healy joined Chris Meledandri as he was beginning his new venture, Illumination Entertainment, for Universal Pictures. Along with Meledandri, Healy is the Producer of DESPICABLE ME, THE LORAX, DESPICABLE ME 2, and the upcoming films MINIONS (2015), the Untitled Pets Project (2016), DESPICABLE ME 3 (2017) and THE GRINCH WHO STOLE CHRISTMAS (2017).
Healy is also a member of the New Media Council of the PGA and has served as a member of their Board of Directors and as an Executive Board member. She currently lives in Paris and Monteaux, France
VES NY & PNYA would like to invite you to attend their upcoming event, Color Space and Workflow for Post Production Professionals. This event brings industry professionals together to learn more about color theory, workflows and why this topic is so important for such a broad range of disciplines across production & post production.
Open to VES NY & PNYA members, with limited tickets for SVA students, we are anticipating seats will go fast so please rsvp as soon as you can. Any seats not filled by March 14th will be opened up for non-members who would like to attend.
March, 19 2014
School of Visual Arts
133-141 W 21st Street, 3rd Floor, #301
New York, NY 10011
This event is intended to an introductory explanation of the complete color chain from camera (ingest) to delivery format (output).
Mark Russell (VFX Supervisor): Host, Moderator
Chris Healer (CEO, The Molecule): "Color Theory & Practice in a Nutshell: Condensed Version"
Joe Gawler (Colorist, Harbor Entertainment): The Art of Color
Dave Satin (DIT): On-Set Color Decisions
Please use this link to rsvp: http://colortheorypractice.splashthat.com/
Hello VES NY! We WANT to hear your thoughts on how you would like to participate with our VES chapter and what you want to see in this coming year regarding workshops and events. This is a reminder to please take our survey so that we may better understand how to grow our community. We are eager to plot our course for 2014 with you!
Wednesday, 26 March, 2014 from 7:00PM until late
The Duke of York (in the private upstairs lounge)
47 Rathbone St., London W1T 1NW
2014 is well under way and it's time for the glorious return of the ever-popular VES Pub Nights!
Every last Wednesday of the month, we invite VES members, friends and everyone interested to a fun evening at the pub. Come join the VES London Board and your fellow members for some good conversation, a beverage or two, and a Killer game of darts. A bottle of whisky awaits the winning dartist!
As always, this is open to everyone - no need to RSVP, so bring your friends!
London VES Members And Their Guests Are Invited To Attend A 3D Screening Of DreamWorks Animation's & 20th Century Fox's MR. PEABODY & SHERMAN
Monday, March 10, 2014 at 6:30PM (Doors open at 6:00PM)
20th Century Fox Soho Square Theater
31-32 Soho Square, London, Greater London W1D 3AP
Click here for a map
Screenings are overbooked to compensate for no-shows.
Seating is limited and will be available on a first come, first served basis. An RSVP does not guarantee seating.
11 March 2014 7:30 pm Camperdown CinemaCome join us for an educational evening about the science & workflows of handling colour in a digitial environment with Glenn Anderson.
Accurately reproducing the work of artists on display devices is an important part of digital cinema workflow. The science behind it is well defined, but putting it into practice can present some interesting challenges.
Glenn's talk will cover the science behind colour and lightness, the characteristics and limitations of human vision, cameras, and display devices, and explore what is possible within those limits.
A long time Apple Macintosh programmer, Glenn has worked on review tools for Weta Digital since 2000. Before that he was better known for writing Eudora Internet Mail Server.
We hope you can join us for this exciting exclusive before Glenn departs our shores to pursue his career at Apple.