Event - The Making Of CALL OF DUTY: MODERN WARFARE 3 (Los Angeles)

Date: 
Saturday, 21 April 2012 - 12:30pm - 3:00pm
Video Games Making Of Series:
The Art And Visual Effects Of
CALL OF DUTY
®:
MODERN WARFARE
® 3
Activision’s CALL OF DUTY®: MODERN WARFARE® 3, co-developed by Infinity Ward and Sledgehammer Games was released on Tuesday, November 8, 2011, and quickly broke the record for the biggest opening launch in entertainment history. Join us for an exclusive behind the scenes look at how the visual effects were brought to life for this blockbuster title. Leads from both Infinity Ward and Sledgehammer Games will be on hand to share examples of lighting and weapon models as well as engage in open discussion on the visual effects process, art and technology driving the 60 frames per second blistering action.
Panelists will include:
 
  Dave Blizzard
  Sledgehammer Games
  Lead Lighting Artist
 
  David Johnson
  Infinity Ward
  Lead Visual Effects Artist
 
  Sandy Lin
  Sledgehammer Games
  Lead Visual Effects Artist
 
  Taehoon Oh
  Infinity Ward
  Lead Artist, Weapons

 


Saturday, April 21, 2012 from 12:30PM to 3:00PM
12:00PM - Registration
12:30PM to 2:30PM - Event 
2:30PM to 3:00PM - Q&A 
 
Gnomon School of Visual Effects 
1015 N. Cahuenga Blvd. Hollywood, CA 90038 
  
Free for VES Members and Gnomon Students 
PGA, DGA, TEA and LA ACM SIGGRAPH Members (discount fee $10) 
All other non-members ($20 fee) 
  
You will need to show your membership card or proof of Gnomon enrollment for free or discount admission. This event is overbooked to compensate for no-shows. An RSVP does not guarantee admission. Seating is on a first come, first served basis.

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